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It’s been a rough ride for Cities: Skylines 2 over the last two years, with the sequel’s premature launch in 2023 leading to severe technical issues and lengthy delays to planned future updates. But the troubled city-builder has received some significant TLC lately. November’s bike patch brought bicycles, scooters and associated infrastructure to player-created metropolises, and now, developer Colossal Order has finally added its hotly anticipated asset editor too.

As Colossal Order concedes in a recent Steam post, development of the asset editor has been “long underway”, with the community clamouring for it more or less since the sequel launched. The developer admitted in March that the editor had “proven more technically challenging than initially anticipated”. Citing issues such as lingering Unity dependencies and the large amount of in-built assets affected by the editor’s addition.


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