– project started off small as a Switch title, then was revamped for Switch 2 – online multiplayer focused game – Miyazaki reassures fans that they haven't shifted to more MP focused games – Main characters known as Bloodsworn, similar to vampires – Players compete for 'First Blood' in a instance known as 'Twilight of Humanity' – No fixed era or location. Multiple maps. – Over a dozen character to choose from – Will have character customization – Rewards earned at the end of the match based on 'Victory Points' which are used to customise characters – Victory Points determined by both PvP and PvE encounters such as beating bosses – You can summon entities to assist in battle – Matches will have an occasional event system with such as special enemy spawns and objectives for bonus rewards – The giant stone face we see in the trailer is an example of an occurring event – Lore and worldbuilding details can be found on items used to customise characters ("blood history and fate"). Customising a character will reveal a piece of information – Character customisation: "abilities, appearance, and inner characteristics to the role they play in the world and relationships with other characters" – Roles can be assigned to any character via blood customisation – Roles have different victory conditions such as finding a specific rival for there role in a match or forming a bond with a designated companion – a special reward is awarded if achieved – The winged rat in the trailer functions are like fire keepers in Dark Souls and remain in the hub area providing advice and guidance
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